In contrast to its predecessor, The Witcher 3: Wild Hunt doesn’t exactly jump out of the start line. When compared the story of The Witcher 2, where you’re immediately sucked into a thrilling tale of betrayal and intrigue, this game’s main mission can be boring, or even dull at times. However, every time I took a step away from the well-worn route to follow my own path and it became an open, wild thrilling fantasy adventure filled with opportunities to use its fantastic combat. Even after more than 100 hours of The Witcher 3, it keeps me wanting to go further – there’s a lot more I’d like to know and explore.
It’s a great game. Witcher 3 is as dense and deep as its predecessors. two titles in the collection, in terms of RPG mechanics. The vast open-world setting has simultaneously made the experience more difficult, but over time enjoyable. It’s hard to describe the sheer size and scope of this place is. The lush green fields, covered in swaying vegetation of all shapes and sizes cover the area between small townships that are tangled and disconnected that struggle to scrape through. A continuous day/night cycle as well as lively weather tie everything together, solidifying The Witcher 3’s world among the best and most real-feeling open-worlds I’ve ever experienced. A simple map will show you to where you’d like to go. This may appear like a gimmick however, without it, I would have been lost for hours. A world of this size remains so focused and filled with things to do is quite an accomplishment.
One thing to note about the whole thing concerns the performance of technical aspects of as well versions, the Xbox One and PS4 versions. The 30 frame per second is sometimes too much and the changes in between the Witcher 3’s Two main maps They’re just a little too long, and minor issues occur occasionally. It never affected the gameplay in any way, but it could have hampered the quality of the experience little. Fortunately, PC players can expect much more. On an GTX 980, Witcher 3 was running in 60 frames per minute, with all times with ultra settings.
The new open-world map clearly will have implications on The structure and story even though there are hints of brilliance, the primary story is by far the most unsatisfying aspect that is The Witcher 3. It could be described as another type that is a case of The Elder Scrolls Syndrome. The story begins with the search continues across multiple continents for the long-lost love of Geralt. Yennifer and Ciri the surrogate daughter of his. The biggest problem I have with this story is that it isn’t any more than the lengthy main story is Geralt running errands to individuals in exchange for information about Ciri’s whereabouts. It is able to keep its focus and momentum, but it’s more of an unending chase rather instead of a fascinating mystery to be solved, similar to the one we encountered in the Assassins of Kings.
While the basic and fetch-quest-heavy storyline isn’t enough but the chance of traveling through a rich large landscape was available to me when I began to get bored. Even if the story itself isn’t the most engaging, the characters in it are. And in addition to the superb combat and RPG-like gameplay They elevate The Witcher 3 to a level that few other RPGs can reach.